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By Dave Gilmore | April 11, 2012
Greg Street took an unusual path to being one of the lead developers on the most massive video game in history. The McDaniel College graduate returns to his alma mater on April 30 in a free event open to the public called "SmartTALK," where Street will speak about how his liberal arts education prepared him for his current role as "World of Warcraft's" lead systems designer. We caught up with Greg to discuss his path to Blizzard and his role in engaging with the huge community of fans "World of Warcraft" has. Look out for Part 2 of our talk tomorrow.
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By Dave Gilmore | June 18, 2012
Electronic Arts is confident that “Star Wars: The Old Republic” is a massively multiplayer online game that people will be playing in a decade. As they told GamesIndustry International, EA is also considering variations on a free-to-play model, surely in part to the 400,000 player dropoff in subscribers the game has seen. MMOs are in a tricky spot. Their development certainly isn't stagnant, but what “EverQuest,” “World of Warcraft” and “The Old Republic” have done may just be the tip of the iceberg.
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ENTERTAINMENT
By Dave Gilmore | March 15, 2012
Westminster businessman Ellwood "Bunky" Bartlett is like a lot of gamers - he knows what he likes and doesn't like in his games. The difference between Bartlett and most gamers is that in 2007, he won the Mega Millions jackpot, clearing roughly $27 million after taxes. After years of marauding through massive online multi-player games like "World of Warcraft," "Rift" and "EverQuest," Bartlett is embarking on his own quest: to create his dream game. Now all he needs is a mere $1.1 million to get started.
ENTERTAINMENT
By Dave Gilmore | May 24, 2012
"Diablo III" PC/Mac Blizzard Score: 3 out of 4 It's difficult not to expect perfection from a game after this long of a wait. A lot has happened for Blizzard since “Diablo II” came out in 2000 (a little thing called “World of Warcraft” comes to mind). It's also easy to forget that the original “Diablo” defined a genre way back in 1996, and that “Diablo III” is as direct as descendents get, even across a decade and half of technology. Like the two previous entries in the series, “Diablo III” mostly just asks the player to turn on, tune in and click until it becomes physically painful.
ENTERTAINMENT
By Dave Gilmore | June 18, 2012
Electronic Arts is confident that “Star Wars: The Old Republic” is a massively multiplayer online game that people will be playing in a decade. As they told GamesIndustry International, EA is also considering variations on a free-to-play model, surely in part to the 400,000 player dropoff in subscribers the game has seen. MMOs are in a tricky spot. Their development certainly isn't stagnant, but what “EverQuest,” “World of Warcraft” and “The Old Republic” have done may just be the tip of the iceberg.
ENTERTAINMENT
By Dave Gilmore | May 24, 2012
"Diablo III" PC/Mac Blizzard Score: 3 out of 4 It's difficult not to expect perfection from a game after this long of a wait. A lot has happened for Blizzard since “Diablo II” came out in 2000 (a little thing called “World of Warcraft” comes to mind). It's also easy to forget that the original “Diablo” defined a genre way back in 1996, and that “Diablo III” is as direct as descendents get, even across a decade and half of technology. Like the two previous entries in the series, “Diablo III” mostly just asks the player to turn on, tune in and click until it becomes physically painful.
ENTERTAINMENT
By Wesley Case, The Baltimore Sun | January 30, 2012
If you're looking to get on Nick Carter's good side, address him as Lord Balgrott, his "World of Warcraft" character. The former teen heartthrob is such a fan of the online role-playing game that he changed his Twitter avatar to an illustration of the white-bearded guild leader. It's not the type of career move - yes, social media management is a part of the game in 2012 - many would expect from the handsome, blue-eyed member of the Backstreet Boys. But compared to his pop peers, Carter, 31, has had one of the strangest career arcs, full of chart-topping hits and embarrassing personal lows.
ENTERTAINMENT
By YAHOO! SHOPPING | December 1, 2005
Downloaded singles 1.Run It! (Remix featuring Juelz Santana), Chris Brown 2. Hung Up, Madonna 3.When I'm Gone (explicit version), Eminem 4.My Humps, Black Eyed Peas 5.Photograph, Nickelback[ Courtesy iTunes] Downloaded albums 1.Rent (original motion picture soundtrack), Various artists 2.Try! (Live), John Mayer Trio 3.Confessions on a Dance Floor (deluxe version), Madonna 4.Hypnotize, System of a Down 5.Walk the Line (original motion picture soundtrack), Various artists[ Courtesy iTunes]
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By Rob Hiaasen and Rob Hiaasen,sun reporter | September 20, 2006
The National Symphony Orchestra performed a concert of video-game music last month at Wolf Trap in Virginia. Madden NFL 07 grossed more than $100 million in the sports video game's first week -- rivaling the initial ticket sales for The Da Vinci Code. Open Newsweek and read all about the World of Warcraft, a game your son or husband might know all too well. The video game phenomenon, an $8.4 billion industry, was just an art show waiting to happen. If you go Big Huge Games: From Concept to Game runs through Oct. 8 at the Rosenberg Gallery, Brown Center, Maryland Institute College of Art. Gallery hours are 10 a.m. to 5 p.m. Monday through Saturday, and noon to 5 p.m. Sunday.
ENTERTAINMENT
By Dave Gilmore | April 12, 2012
In part two of our interview with "World of Warcraft" lead systems designer Greg Street, he discusses what it takes to be a game designer and what we can expect from "WoW's" latest expansion pack, as well as MMO games in general. If you missed part one of Game Cache's Q&A with street, you can find it here . The fourth "World of Warcraft" expansion pack, “Mists of Panadaria,” just went into beta testing. How is that going so far? This is a really fun time in the project for me. Once we get something in beta, there's enough stuff in there that players can try it out and there's still time to make changes.
ENTERTAINMENT
By Dave Gilmore | March 15, 2012
Westminster businessman Ellwood "Bunky" Bartlett is like a lot of gamers - he knows what he likes and doesn't like in his games. The difference between Bartlett and most gamers is that in 2007, he won the Mega Millions jackpot, clearing roughly $27 million after taxes. After years of marauding through massive online multi-player games like "World of Warcraft," "Rift" and "EverQuest," Bartlett is embarking on his own quest: to create his dream game. Now all he needs is a mere $1.1 million to get started.
ENTERTAINMENT
By Wesley Case, The Baltimore Sun | January 30, 2012
If you're looking to get on Nick Carter's good side, address him as Lord Balgrott, his "World of Warcraft" character. The former teen heartthrob is such a fan of the online role-playing game that he changed his Twitter avatar to an illustration of the white-bearded guild leader. It's not the type of career move - yes, social media management is a part of the game in 2012 - many would expect from the handsome, blue-eyed member of the Backstreet Boys. But compared to his pop peers, Carter, 31, has had one of the strangest career arcs, full of chart-topping hits and embarrassing personal lows.
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