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Sid Meier

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NEWS
By Sam Sessa and Sam Sessa,sun reporter | October 28, 2007
Nearly 20 years ago, video game designer Sid Meier created the PC strategy game Civilization. It was a hit, spawning several sequels and establishing Meier as one of the country's leading game innovators and designers. In 1996, Meir co-founded gaming design studio Firaxis, based in Hunt Valley. Now, Meier is working on the latest installment in the franchise: Sid Meier's Civilization Revolution. The game, which should hit shelves next year, will be the franchise's first version for the Xbox 360, PlayStation 3 and other video game consoles.
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BUSINESS
By Gus G. Sentementes, The Baltimore Sun | September 24, 2010
When Sid Meier and a partner launched the video game design firm MicroProse in the early 1980s, the industry was still in its infancy. Today, Meier is widely regarded as the "godfather" of computer gaming. Based in Hunt Valley, MicroProse grew over the years to become a beacon to computer geeks who wanted to be part of the growing market of video games on personal computers. More than two decades later, Meier, 56, is still designing video games — his most famous is Civilization, a virtual empire-building game — for another company he helped found, Firaxis Games, in Hunt Valley.
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BUSINESS
By Gus G. Sentementes, The Baltimore Sun | September 24, 2010
When Sid Meier and a partner launched the video game design firm MicroProse in the early 1980s, the industry was still in its infancy. Today, Meier is widely regarded as the "godfather" of computer gaming. Based in Hunt Valley, MicroProse grew over the years to become a beacon to computer geeks who wanted to be part of the growing market of video games on personal computers. More than two decades later, Meier, 56, is still designing video games — his most famous is Civilization, a virtual empire-building game — for another company he helped found, Firaxis Games, in Hunt Valley.
NEWS
By SLOANE BROWN | February 10, 2008
CERTAINLY YOU CAN SAY THAT BALTImore's architecture is a mix of old and new, and the Baltimore Architecture Foundation created a party reflecting that aesthetic: the Groundhog Day Party. "We try to mix high art and low art," explained BAF executive director Adam Blumenthal. "We try to find a raw space and throw a nice party inside it and see what we can do with some of Baltimore's unknown gems." This year's structural jewel was the Bottle Building at Brewers Hill. Halfway through renovation, the huge space presented concrete floors, concrete block and brick walls, with exposed pipes hanging overhead.
BUSINESS
By Timothy J. Mullaney and Timothy J. Mullaney,SUN STAFF | June 23, 1997
To most white-collar workers, watching the company you work for go into conniptions and end up being sold can look like a recipe for doom. But if you make computer games -- Doom, after all, is the name of the third best-selling game ever -- it may not be such a bad thing.At least, that's how it seems to be working out for Sid Meier and Jeff Briggs.Four years after the Hunt Valley-based game company MicroProse Inc. culminated a series of big losses and painful restructurings by finding a merger partner, Meier and Briggs are on their own. Last week, their year-old company, Firaxis Software Inc. unveiled its first product, Sid Meier's Gettysburg, a simulation of the battle that is the first of two games Firaxis is developing under a deal with games giant Electronic Arts Inc.Electronic Arts is counting on the pair to help a company best known for youth-oriented console games build itself in the more adult-oriented market for personal computer-based games.
NEWS
By SLOANE BROWN | February 10, 2008
CERTAINLY YOU CAN SAY THAT BALTImore's architecture is a mix of old and new, and the Baltimore Architecture Foundation created a party reflecting that aesthetic: the Groundhog Day Party. "We try to mix high art and low art," explained BAF executive director Adam Blumenthal. "We try to find a raw space and throw a nice party inside it and see what we can do with some of Baltimore's unknown gems." This year's structural jewel was the Bottle Building at Brewers Hill. Halfway through renovation, the huge space presented concrete floors, concrete block and brick walls, with exposed pipes hanging overhead.
ENTERTAINMENT
By MICHAEL STROH and MICHAEL STROH,SUN STAFF | February 22, 1999
You're speeding toward the Alpha Centauri star system, part of a 22nd Century United Nations expedition to colonize another world and ensure the survival of humankind.Suddenly, a wayward meteor broadsides your ship, sending it spiraling to the surface of a nearby planet. As you and the other colonists emerge from the wreckage, you face the prospect of rebuilding human civilization on this strange and hostile new world.So begins Sid Meier's Alpha Centauri (Win95/98; $49.95), an epic strategy game designed by Hunt Valley-based Firaxis Games.
FEATURES
By PATRICK A. MCGUIRE | April 12, 1992
It's been 10 years since Sid Meier and Bill Stealey, a pair of computer experts, left General Instruments in Hunt Valley and started MicroProse Inc., a software company dedicated to producing computer games. The idea all along was for Sid to design the games and for Bill to sell them, and from their first offering -- a primitive flight simulation called "Hellcat Ace" -- they seemed a perfect match.Today MicroProse, headquartered in Hunt Valley, has grown to several hundred employees worldwide, and is recognized as one of the most successful and profitable software entertainment companies in the business.
ENTERTAINMENT
February 22, 1999
Sid Meier's Alpha Centauri was created by 31-year-old designer Brian Reynolds and his colleagues at Firaxis Games in Hunt Valley. A rising star in the game industry, Reynolds is a self-taught programmer from Huntsville, Ala., who studied history and philosophy at the University of the South and started writing code at Microprose under legendary guru Sid Meier.Reynolds designed Microprose's Civilization II, the best-selling follow-up to Meier's landmark Civilization. Both titles sold more than a million copies - a rare accomplishment.
ENTERTAINMENT
By Michael Stroh and Michael Stroh,SUN STAFF | September 21, 1998
There are magicians among us. But instead of rabbits or flowers, they conjure jet fighters, demons, pirates and the ghosts of Civil War generals.Sid Meier is first among them. The 44-year-old Hunt Valley computer programmer is a legend in the world of computer gamers, practicing his craft in a snake pit of electrical cords, humming computers, crumb-filled Pop Tarts boxes, and half-empty soda cans.Many gamers think his masterpiece, Sid Meier's Civilization, is the greatest simulation of all time.
NEWS
By Sam Sessa and Sam Sessa,sun reporter | October 28, 2007
Nearly 20 years ago, video game designer Sid Meier created the PC strategy game Civilization. It was a hit, spawning several sequels and establishing Meier as one of the country's leading game innovators and designers. In 1996, Meir co-founded gaming design studio Firaxis, based in Hunt Valley. Now, Meier is working on the latest installment in the franchise: Sid Meier's Civilization Revolution. The game, which should hit shelves next year, will be the franchise's first version for the Xbox 360, PlayStation 3 and other video game consoles.
ENTERTAINMENT
By MICHAEL STROH and MICHAEL STROH,SUN STAFF | February 22, 1999
You're speeding toward the Alpha Centauri star system, part of a 22nd Century United Nations expedition to colonize another world and ensure the survival of humankind.Suddenly, a wayward meteor broadsides your ship, sending it spiraling to the surface of a nearby planet. As you and the other colonists emerge from the wreckage, you face the prospect of rebuilding human civilization on this strange and hostile new world.So begins Sid Meier's Alpha Centauri (Win95/98; $49.95), an epic strategy game designed by Hunt Valley-based Firaxis Games.
ENTERTAINMENT
February 22, 1999
Sid Meier's Alpha Centauri was created by 31-year-old designer Brian Reynolds and his colleagues at Firaxis Games in Hunt Valley. A rising star in the game industry, Reynolds is a self-taught programmer from Huntsville, Ala., who studied history and philosophy at the University of the South and started writing code at Microprose under legendary guru Sid Meier.Reynolds designed Microprose's Civilization II, the best-selling follow-up to Meier's landmark Civilization. Both titles sold more than a million copies - a rare accomplishment.
ENTERTAINMENT
By Michael Stroh and Michael Stroh,SUN STAFF | September 21, 1998
There are magicians among us. But instead of rabbits or flowers, they conjure jet fighters, demons, pirates and the ghosts of Civil War generals.Sid Meier is first among them. The 44-year-old Hunt Valley computer programmer is a legend in the world of computer gamers, practicing his craft in a snake pit of electrical cords, humming computers, crumb-filled Pop Tarts boxes, and half-empty soda cans.Many gamers think his masterpiece, Sid Meier's Civilization, is the greatest simulation of all time.
BUSINESS
By Timothy J. Mullaney and Timothy J. Mullaney,SUN STAFF | June 23, 1997
To most white-collar workers, watching the company you work for go into conniptions and end up being sold can look like a recipe for doom. But if you make computer games -- Doom, after all, is the name of the third best-selling game ever -- it may not be such a bad thing.At least, that's how it seems to be working out for Sid Meier and Jeff Briggs.Four years after the Hunt Valley-based game company MicroProse Inc. culminated a series of big losses and painful restructurings by finding a merger partner, Meier and Briggs are on their own. Last week, their year-old company, Firaxis Software Inc. unveiled its first product, Sid Meier's Gettysburg, a simulation of the battle that is the first of two games Firaxis is developing under a deal with games giant Electronic Arts Inc.Electronic Arts is counting on the pair to help a company best known for youth-oriented console games build itself in the more adult-oriented market for personal computer-based games.
FEATURES
By Suzanna Stephens and Suzanna Stephens,Contributing Writer | April 28, 1995
Step back, amateur game-players, here come the professionals.They are the test-team members of the Quality Assurance department of MicroProse Software in Hunt Valley. These 27 men and women spend their days playing video games on company time. But they don't merely play, their expertise lies in "breaking" the games -- outsmarting the computer programs they're playing against.Their work has contributed to the development of some of the industry's most popular games: "Sid Meier's Colonization," "X-Com" and "X-Com II: Terror from the Deep," "Transfer Tycoon" and "Pacific Air War Gold" to name just a few.Although the testers' main objective is to find bugs that, once activated, cause the game program to crash, other responsibilities range from critiquing the story line and verifying historical accuracy to approving of color schemes and graphics.
FEATURES
By Suzanna Stephens and Suzanna Stephens,Contributing Writer | April 28, 1995
Step back, amateur game-players, here come the professionals.They are the test-team members of the Quality Assurance department of MicroProse Software in Hunt Valley. These 27 men and women spend their days playing video games on company time. But they don't merely play, their expertise lies in "breaking" the games -- outsmarting the computer programs they're playing against.Their work has contributed to the development of some of the industry's most popular games: "Sid Meier's Colonization," "X-Com" and "X-Com II: Terror from the Deep," "Transfer Tycoon" and "Pacific Air War Gold" to name just a few.Although the testers' main objective is to find bugs that, once activated, cause the game program to crash, other responsibilities range from critiquing the story line and verifying historical accuracy to approving of color schemes and graphics.
ENTERTAINMENT
By KNIGHT RIDDER/TRIBUNE | January 12, 2006
Downloaded singles 1.Dirty Little Secret, All-American Rejects 2.Check on It, Beyonce and Slim Thug 3.Photograph, Nickelback 4.Grillz (Dirty), Nelly featuring Paul Wall, Ali and Gipp 5.Dance, Dance, Fall Out Boy[ Courtesy iTunes] Downloaded albums 1.First Impressions of Earth, The Strokes 2.Back to Bedlam (bonus video edition), James Blunt 3.In Between Dreams (iTunes version), Jack Johnson 4.iTunes Originals - Rob Thomas, Rob Thomas 5.A Fever You Can't Sweat Out, Panic! At the Disco[ Courtesy iTunes]
FEATURES
By PATRICK A. MCGUIRE | April 12, 1992
It's been 10 years since Sid Meier and Bill Stealey, a pair of computer experts, left General Instruments in Hunt Valley and started MicroProse Inc., a software company dedicated to producing computer games. The idea all along was for Sid to design the games and for Bill to sell them, and from their first offering -- a primitive flight simulation called "Hellcat Ace" -- they seemed a perfect match.Today MicroProse, headquartered in Hunt Valley, has grown to several hundred employees worldwide, and is recognized as one of the most successful and profitable software entertainment companies in the business.
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