ENTERTAINMENT
By J. D. Considine and J. D. Considine,Sun Pop Music Critic | September 8, 1995
MORTAL KOMBATOriginal Motion Picture Soundtrack (TVT 6110)Capturing the sound of a video game in a pop song is easy; just add a few sound effects, and you're there. Capturing the feel of a video game -- the robotic relentlessness of the attackers, the adrenalin-pumping buzz of the action -- is a different level of challenge. Yet somehow, the soundtrack to "Mortal Kombat" manages to generate a sound with all the pulse-racing excitement and play-it-again addictiveness of a good arcade game.
ENTERTAINMENT
By Stephen Lynch and Stephen Lynch,Orange County Register | April 14, 1995
Geof LeBaron is a pumped mass of other-worldly flesh packed into a yellow fighting suit. His tendons throb, his endorphins fly and his fists are of fury. And it cost him only 50cents.For the afternoon crowd at Tilt arcade in the Laguna Hills (Calif.) Mall, it's enough to make adrenal glands sit up and scream. Mr. LeBaron has taken Scorpion, his video-game identity du jour, through level after level of stocky opponents, spitting fire and burning bones. It's a good 15 minutes before Reptile, a computer-controlled opponent, rips off his head with his tongue.
BUSINESS
By Michael Dresser and Michael Dresser,Staff Writer | September 13, 1993
Today is Mortal Monday, and for Daniel Loeb, gore will be very, very good.That's because today's the day Mortal Kombat, the ultra-violent home video game that is expected to become the hottest-selling item in the industry, goes on sale.At Mr. Loeb's store and thousands of other video outlets across the country, people will be lining up to land a copy of the much-hyped game that lets them experience the thrill of tearing off the heads, ripping out the still-beating hearts and holding aloft the bloody spines of their defeated adversaries.
FEATURES
By Nathan Cobb and Nathan Cobb,BOSTON GLOBE | July 13, 1997
So here's J. C. Herz hovering over an espresso at Cybersmith, Harvard Square's semi-elite digital cafe. And while she's trying to be, you know, polite -- after all, she's here to sign copies of her new book -- she wants you to know that she's really an 1980s video arcade kinda gal. Like: linoleum on the floor, sensory overload, skanky teen-agers in Van Halen T-shirts."
ENTERTAINMENT
By Omar L. Gallaga and Omar L. Gallaga,COX NEWS SERVICE | January 16, 2003
Mortal Kombat is an old chestnut for gamers, a series that was controversial for its over-the-top violence in its day (the early 1990s), but now seems quaint next to a new generation of blood-'n'-guts game play. Now, Midway Home Entertainment updates the franchise with Mortal Kombat: Deadly Alliance, a nimble fighting game that improves upon MK and its sequels with a deeper fighting system, improved graphics and a multitude of extras to discover and unlock using "kurrency" earned in the game.
ENTERTAINMENT
October 14, 2004
Here's a look at new titles that offer gamers everything from fights to play-along tunes to a shot at world domination. Mortal Kombat: Deception Bloody bouts and ultraviolent finishing moves make Midway's fighting game the target of rancor among parents and politicians. But compared with the gritty realism in many violent games, Mortal Kombat: Deception, the sixth in the series, is almost cartoonish. Impaled warriors and exploding body parts make this game a big no-no for youngsters, but it has turned into more than just a gore fest.