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By James A. Fussell and James A. Fussell,KNIGHT RIDDER/TRIBUNE | March 6, 2003
Electronic ecstasy or digital depravity? By all accounts, Grand Theft Auto: Vice City by Rockstar Games - one of the best-selling video games in the world - is a bit of both. As its sales continue to skyrocket, so might the controversy surrounding it. On the one hand, fans will tell you, the game is brilliant - a lush and wild adrenaline-fueled, shoot-'em-up role-playing game that is surely one of the most ambitious pieces of interactive entertainment ever made. You can go anywhere, do anything, drive dozens of cars, motorcycles, buses and speedboats, fly planes or deliver pizzas, all while listening to humorous DJ banter and classic '80s music.
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By Jon Fogg, The Baltimore Sun | September 27, 2013
Some college students spend a lot of their time playing video games. Police say Auburn lacrosse player Zachary Burgess decided he'd rather try to live one. Burgess, 20, of Hoover, Ala., was charged with stealing a pickup truck, kidnapping a woman and crashing into nine parked cars in Baton Rouge, La., in an attempt to recreate the game "Grand Theft Auto V," according to multiple reports. Police said that during questioning, Burgess told an officer that he “wanted to see what it was really like to play the video game Grand Theft Auto.” Burgess faces one count of theft of a motor vehicle, nine counts of hit-and-run and simple kidnapping.
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NEWS
By Steven Bodzin and Alex Pham and Steven Bodzin and Alex Pham,LOS ANGELES TIMES | July 15, 2005
WASHINGTON - Sen. Hillary Rodham Clinton, a New York Democrat, called yesterday for a federal investigation into a downloadable modification that turns the best-selling computer game Grand Theft Auto: San Andreas into an interactive pornographic movie. Clinton's comments are part of the latest skirmish in the continuing battle between the entertainment industry and those seeking to keep children away from programs with sexual and violent content. "We should all be deeply disturbed that a game which now permits the simulation of lewd sexual acts in an interactive format with highly realistic graphics has fallen into the hands of young people across the country," she said in a letter to the head of the Federal Trade Commission.
NEWS
By TIM SWIFT | October 14, 2008
Reviewed on PlayStation 3. Also available on Xbox 360. One player; up to 12 players online. Rated Mature for intense violence, sexual content, strong language and drug use. $59.99. *** games With Saints Row 2, the comparisons to this year's best-selling game, Grand Theft Auto 4, are inevitable. They both share underworld plots and open-ended or so-called "sandbox" game play. But where Grand Theft Auto 4 strives for technical and narrative sophistication, Saints Row 2 is, well, just ludicrous.
NEWS
July 24, 2005
THE MAKERS of the video game Grand Theft Auto: San Andreas have no excuse. An animated sex scene exposed by using downloadable keycodes or a hacker's modification program was there all along on the game disk, just waiting to be tapped. Software developer Rockstar Games should have cleaned up its act before scoring the game onto computer disks by the millions. Grand Theft Auto didn't need the extra attempt at titillation - it was the best-selling game of 2004. And the software industry didn't need the threat of blanket punishment - government oversight - because of this one rogue bit of programming.
FEATURES
By Tim Swift and Tim Swift,Sun reporter | April 29, 2008
Grand Theft Auto 4, the latest entry in the provocative video game series, arrived in stores early this morning poised to become not only the best-selling game of the year, but also the most controversial. Since its debut in 1997, the Grand Theft Auto series has been a frequent target of parents groups and politicians who oppose racy and violent content in video games. But despite those concerns, or perhaps partly because of them, the underworld action game could sell more than 9 million copies in its first week, easily outperforming last year's top-seller, Halo 3, analysts say. Unlike Halo 3, which boasted a marketing campaign that rivaled a Hollywood blockbuster, the launch of Grand Theft - a Mature-rated game where players can drive drunk and hit up strip clubs - has been more viral than mainstream.
NEWS
By TIM SWIFT | October 14, 2008
Reviewed on PlayStation 3. Also available on Xbox 360. One player; up to 12 players online. Rated Mature for intense violence, sexual content, strong language and drug use. $59.99. *** games With Saints Row 2, the comparisons to this year's best-selling game, Grand Theft Auto 4, are inevitable. They both share underworld plots and open-ended or so-called "sandbox" game play. But where Grand Theft Auto 4 strives for technical and narrative sophistication, Saints Row 2 is, well, just ludicrous.
NEWS
By Steven Johnson | July 29, 2005
DEAR SEN. Hillary Rodham Clinton: I'm writing to commend you for calling for a $90 million study on the effects of video games on children, and in particular the courageous stand you have taken in recent weeks against the notorious Grand Theft Auto series. I'd like to draw your attention to another game whose nonstop violence and hostility has captured the attention of millions of kids - a game that instills aggressive thoughts in the minds of its players, some of whom have gone on to commit real-world acts of violence and sexual assault after playing.
NEWS
By RASHEIM T. FREEMAN and RASHEIM T. FREEMAN,SUN STAFF | August 7, 2005
When AAGamer.com made its debut in August 2002 it ushered in a new era of multicultural game sites. Part educational site, part hip Web portal, AAGamer.com was started by Roderick Woodruff and his wife, best-selling author Connie Briscoe, after they noticed that they didn't see characters that looked like them in video games. "I always loved to play online games but I would always ask myself, 'Where are all of the black [characters]?'" says Briscoe, a New York Times best-selling author who likes to play games such as Star Wars.
NEWS
By Ellen Goodman | August 8, 2005
BOSTON - This is how the rant entered its second generation. Two women who share their DNA with a toddler were sitting within TV range of a baseball game. Suddenly the screen shifted from the game of Johnny Damon to an ad for The Amityville Horror. Balls and strikes gave way to blood and gore. As the boy's eyes widened in horror, the mother grabbed the remote control with an adrenaline rush usually reserved for snatching children out of traffic. The two women then launched into a diatribe about how thoroughly remote is their control of the media, how out of control they feel in shielding even the most carefully protected child from the world beamed in, around and over their heads.
FEATURES
By Tim Swift and Tim Swift,Sun reporter | April 29, 2008
Grand Theft Auto 4, the latest entry in the provocative video game series, arrived in stores early this morning poised to become not only the best-selling game of the year, but also the most controversial. Since its debut in 1997, the Grand Theft Auto series has been a frequent target of parents groups and politicians who oppose racy and violent content in video games. But despite those concerns, or perhaps partly because of them, the underworld action game could sell more than 9 million copies in its first week, easily outperforming last year's top-seller, Halo 3, analysts say. Unlike Halo 3, which boasted a marketing campaign that rivaled a Hollywood blockbuster, the launch of Grand Theft - a Mature-rated game where players can drive drunk and hit up strip clubs - has been more viral than mainstream.
ENTERTAINMENT
May 3, 2007
Tennessee Titans fans are biting their nails now that their quarterback, Vince Young, has been chosen to grace the cover of EA Sports' Madden NFL 08. It's a big honor in a world where more kids are likely to play Madden than watch Young on TV, but there's a catch: the notorious Madden curse. Since 2001, every athlete who has appeared on the Madden box has been injured the next season. Last year's model, Seattle Seahawks running back Shaun Alexander, broke his left foot and missed six games.
NEWS
By Ellen Goodman | August 8, 2005
BOSTON - This is how the rant entered its second generation. Two women who share their DNA with a toddler were sitting within TV range of a baseball game. Suddenly the screen shifted from the game of Johnny Damon to an ad for The Amityville Horror. Balls and strikes gave way to blood and gore. As the boy's eyes widened in horror, the mother grabbed the remote control with an adrenaline rush usually reserved for snatching children out of traffic. The two women then launched into a diatribe about how thoroughly remote is their control of the media, how out of control they feel in shielding even the most carefully protected child from the world beamed in, around and over their heads.
NEWS
By RASHEIM T. FREEMAN and RASHEIM T. FREEMAN,SUN STAFF | August 7, 2005
When AAGamer.com made its debut in August 2002 it ushered in a new era of multicultural game sites. Part educational site, part hip Web portal, AAGamer.com was started by Roderick Woodruff and his wife, best-selling author Connie Briscoe, after they noticed that they didn't see characters that looked like them in video games. "I always loved to play online games but I would always ask myself, 'Where are all of the black [characters]?'" says Briscoe, a New York Times best-selling author who likes to play games such as Star Wars.
BUSINESS
By Mike Himowitz | August 4, 2005
SINCE THE DAWN of personal computers, Easter eggs have had a special place in the hearts and minds of software writers and their dedicated fans. But some old-timers are wondering, wistfully, if the days of Easter eggs are numbered - thanks to congressional investigations, the Federal Trade Commission and pressure from parents and religious groups who think a dollop of sex is more insidious than an entire game full of senseless violence. An Easter egg is a little surprise that programmers embed deep in their code, waiting for someone to type an arcane sequence of commands or push the right combination of joystick buttons.
NEWS
By Steven Johnson | July 29, 2005
DEAR SEN. Hillary Rodham Clinton: I'm writing to commend you for calling for a $90 million study on the effects of video games on children, and in particular the courageous stand you have taken in recent weeks against the notorious Grand Theft Auto series. I'd like to draw your attention to another game whose nonstop violence and hostility has captured the attention of millions of kids - a game that instills aggressive thoughts in the minds of its players, some of whom have gone on to commit real-world acts of violence and sexual assault after playing.
FEATURES
By Justin Fenton and Justin Fenton,SUN STAFF | July 25, 2005
Richard Clark likes his video games just fine, but that doesn't mean they can't be improved. For Battlefield 1942, a fighting game set in World War II that he plays against others online, the 28-year-old figured out how to alter the game's programming and make his military vehicle a low-rider with chrome rims and a picture of a skull on the back door. And a year ago, he and others in the Baltimore Gamer's Alliance were hard at work replacing the Unreal Tournament 2004 battleground with Baltimore's Inner Harbor, digitally drawing landmarks such as the Maryland Science Center into the program so they could wreak havoc on familiar terrain.
BUSINESS
By Mike Himowitz | August 4, 2005
SINCE THE DAWN of personal computers, Easter eggs have had a special place in the hearts and minds of software writers and their dedicated fans. But some old-timers are wondering, wistfully, if the days of Easter eggs are numbered - thanks to congressional investigations, the Federal Trade Commission and pressure from parents and religious groups who think a dollop of sex is more insidious than an entire game full of senseless violence. An Easter egg is a little surprise that programmers embed deep in their code, waiting for someone to type an arcane sequence of commands or push the right combination of joystick buttons.
FEATURES
By Justin Fenton and Justin Fenton,SUN STAFF | July 25, 2005
Richard Clark likes his video games just fine, but that doesn't mean they can't be improved. For Battlefield 1942, a fighting game set in World War II that he plays against others online, the 28-year-old figured out how to alter the game's programming and make his military vehicle a low-rider with chrome rims and a picture of a skull on the back door. And a year ago, he and others in the Baltimore Gamer's Alliance were hard at work replacing the Unreal Tournament 2004 battleground with Baltimore's Inner Harbor, digitally drawing landmarks such as the Maryland Science Center into the program so they could wreak havoc on familiar terrain.
NEWS
July 24, 2005
THE MAKERS of the video game Grand Theft Auto: San Andreas have no excuse. An animated sex scene exposed by using downloadable keycodes or a hacker's modification program was there all along on the game disk, just waiting to be tapped. Software developer Rockstar Games should have cleaned up its act before scoring the game onto computer disks by the millions. Grand Theft Auto didn't need the extra attempt at titillation - it was the best-selling game of 2004. And the software industry didn't need the threat of blanket punishment - government oversight - because of this one rogue bit of programming.
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