Big Huge Relief: Epic Games hires laid-off video game pros, creates new studio in Hunt Valley

  • Employees of Big Huge Games in an undated photo.
Employees of Big Huge Games in an undated photo.
August 10, 2012

Back in May, one of the biggest video game companies in Maryland -- Big Huge Games of Timonium -- imploded, as its parent company in Rhode Island, 38 Studios, collapsed from a lack of money.

Somewhere around 90-100 or so were laid off abruptly at Big Huge's office, which helped design the "Kingdom of Amalur: Reckoning" video game, which was released earlier this year. Big Huge was part of former baseball start Curt Schilling's 38 Studios, which left a trail of mess since its collaps and bankruptcy in Rhode Island.

But there's a silver lining. The nationwide video game industry has pulled together to try to help those who lost their jobs at 38 Studios and Big Huge. One of those companies, Epic Games, based in North Carolina, put out the news this week that it had officially opened Impossible Studios, in Hunt Valley, and hired 36 employees -- presumably many from Big Huge -- to staff their operation in the heart of Maryland's video game sector.

From an Epic press release:

Led by studio director Sean Dunn, Impossible’s first project is the touch-based action role-playing game “Infinity Blade: Dungeons” for iOS. “Infinity Blade: Dungeons,” which was conceived at Epic’s Cary studio, is being developed in collaboration with Epic and ChAIR Entertainment [another Epic studio] under Impossible’s roof in Maryland.

I'd love to hear where other former Big Huge Games employees ended up, if not at Epic's Impossible Studios. Drop me a line at gus(dot)sentementes(at)

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