Notable Quotable

May 23, 2007|By McCLATCHY NEWSPAPERS

The biggest difference in this and the kids 10 or 15 years ago who played fantasy role-playing games like Dungeons & Dragons and, later, the people who engaged in multiplayer online role-playing games is you can't really characterize current users as geeks or loners. These are people with lives, real friends."

- BETH COLEMAN, a professor of comparative media studies at the Massachusetts Institute of Technology, on the occupants of popular online fantasy worlds such as SecondLife.com, which has more than 6 million virtual residents

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