`Psy-Ops' is innovative

Game Room

August 05, 2004|By Victor Godinez | Victor Godinez,KNIGHT RIDDER/TRIBUNE

Midway's new Psi-Ops: The Mindgate Conspiracy brings some amazing innovation to the increasingly formulaic third-person shooter genre.

If the developers had been a little bolder, this could have been a masterpiece, but Psi-Ops is pretty cool nonetheless.

Psi-Ops puts you in the boots of a standard futuristic American warrior but with a twist: You're as comfortable with telekinesis as you are with a machine gun.

You can use your mind to lift enemies off the ground, spin them in the air and toss them against crates and walls. You can also use Mind Control to hop into the body of your foe, which comes in handy when you want to take a jaunt behind enemy lines.

Mind Control lets you briefly play as the enemy character, and you can flip switches, blow up bad guys who don't know you've possessed their comrade and force your entranced enemy into suicidal acts.

And, of course, you can go nuts with pyrokinesis when you just want to watch things burn.

The excellent physics engine highlights the destruction.

Or you can hop on a crate, levitate it and enjoy a magic carpet ride.

The psychic powers are so much fun that it's a shame the game forces you to use your regular firearms so often. It's almost impossible to take out more than one bad guy at a time with your mind powers, and you generally end up in mindless firefights when there are more than a handful of enemies in your way.

It would have been great if you could lift five or 10 bad guys, twirl them around the room and smash them together.

There are frustratingly few items that you can manipulate with your telekinetic powers. Tearing open doors and heaving giant trucks across a level would have been a blast.


Game: Psi-Ops: The Mindgate Conspiracy

Price: $49

Rating: Suitable for ages 17 and up

Platforms: Sony PlayStation 2 and Microsoft Xbox

Baltimore Sun Articles
Please note the green-lined linked article text has been applied commercially without any involvement from our newsroom editors, reporters or any other editorial staff.